Tuesday, 5 May 2009

Ident 3

This ident represents the sport of tennis through a panning camera and rising Sky Sports text.
I modeled the court by using basic shapes. The stands are the same previously-modeled objects I used in my other 2 idents, but the colour has been changed to match the scene. The surrounding walls are rectangles, and the court is a plane with a tennis court map put on it which I made in Photoshop and applied through the material editor.

I applied another material to the court to make it look more like clay. I used the bump map material and added smoke, I then bought the attributes down so they weren't so harsh. I did the same thing for the surrounding ground area but instead of smoke I used speckle.

Making the net proved the hardest part for this ident. I first made a plane the right size between the two posts, I then created a white cross in Photoshop and made the background black and saved it as a JPG. I then added this image as a material to the plane under the opacity channel. This made only the white net show up when viewed in the render.

I then added 2 omni lights to the scene and excluded the net from one so it didn't cast any solid shadows. I also added a target camera to the scene and assigned the target to a path which I created using the line tool. Finally, using autokey I made the Sky Sports text rise from the court and rest in the middle of the scene. I did this by creating various key frames and moving the text a little at each.

No comments: